Prisma Glads

Monsters-14

3 Test tiger
2 Elemental Hero Prisma
2 Gladiator Beast Laquari
2 Gladiator Beast Equeste
2 Gladiator Beast Darius
1 Gladiator Beast Retiari
1 Gladiator Beast Bestiari
1 Gladiator Beast Murmillo

Spells-12

3 Proving Ground
2 A hero lives
2 Forbidden Lance
2 Mystical Space Typhoon
1 Monster Reborn
1 Dark Hole
1 Book of Moon

Traps-14

3 Gladiator Beast War Chariot
2 Solemn Warning
2 Bottomless Trap Hole
2 Call of the Haunted
1 Solemn Judgment
1 Starlight Road
1 Trap Dustshoot
1 Mirror Force
1 Dimensional Prision


Extra-15

2 Gladiator Beast Gyzarus
1 Gladiator Beast Essedarii
1 Gladiator Beast Heraklinos
1 Chimeratech Fortress Dragon
1 Ally of Justice Catastor
1 T.G. Hyper Liberian
1 Brionac, Dragon of the Ice Barrier
1 Gaia Knight, Force of Earth
1 Stardust Dragon
1 Scrap Dragon
1 Trishula, Dragon of the Ice Barrier
1 Leviair, the Sea Dragon
1 Steelswarm Roach
1 Number 39: Utopia


Thoughts

I wasn't around when Glads were tier 0 but I believe I have a good grasp of the concept. During formats when Heavy Storm is rampant its potency suffers because of the dependence of its spells/traps otherwise its a big competitor. Committing too much to the field could very easily be washed away by this card and then its your GB versus the world. The release of Reborn Tengu is also a big problem because its attack is greater than most of the GBs. This isn't to say the deck is not competitive because it is just that its going to take a lot of work. You have to maximize all your plays and figure out what to Chariot, when to and not to tag out, attack, sidedeck, etc. Its still hands down one of my favorite decks of all times and they aren't going anywhere for awhile.

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