Rat |
Hunter |
Shark |
Zenmaity |
Rat can special 1 Wind-Up monster in the grave once per turn.
Shark can special summon itself when a Wind-Up is normal or special summoned. Can increase or decrease a monster's level by 1 until the end phase.
Zenmaity can detach a material to special a Wind-Up from your deck or hand. It can remove a material to keep itself from being destroyed.
Concept:
Discard your opponents hand as fast as possible and attack! Exceed accordingly and keep advantage!
Counter:
Maxx "C" and Effect Veiler can and will stop them in there tracks. Having stronger monsters will turn the tide if they don't have an answer to it.
Thoughts:
The loop and field presence of the deck is undeniable. If taken lightly, the deck will destroy you! I think Inzektors are still a better archetype.
Honorable mentions:
Wind-Up Rabbit
Wind-Up Zenmaines
Wind-Up Factory
Disclaimer: All images will be updated as they come, credit for images goes to Wikia
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